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TOMB RAIDER (1996) (BLACK LABEL)

PLATFORM: Playstation 1

EDITION: Standard

STUDIO: CORE | EIDOS INTERACTIVE

RELEASE YEAR: 1996

CONDITION: Used

GRADE: Very Good

Tomb Raider was first confirmed in 1995, although details were kept scarce by the developers. There was little attention from the press until a demo was run at the 1996 Electronic Entertainment Expo, causing the press and public to pay more attention. There was a huge amount of publicity, much of which did not involve the Core Design team at all, which prompted mixed feelings. While the scale of the game's eventual popularity was not in the team's minds, its strong reception at gaming events hinted that it would be a success. To help promote the game, Eidos hired models to portray Lara Croft at trade events. They first hired Natalie Cook, but apparently due to her unsuitability with Eidos's cross-media plans for the character, she was replaced with Rhona Mitra in 1997. Mitra served as Lara's model until 1998.



The game was first released for Saturn in Europe on 24 October 1996. In North America, the Saturn, PlayStation and MS-DOS versions were released simultaneously on 14 November. In Europe, the PlayStation and MS-DOS versions were released on 22 November. Future PC patches allowed the game to work on Windows 95. The PC version was released on Steam on 29 November 2012. The PlayStation and Saturn versions were also published in Japan in 1997 by Victor Interactive Software under the name Tomb Raiders. The Saturn version was released on 14 January, while the PlayStation version came on 14 February. The PlayStation version was re-released for the PlayStation Network in North America in August 2009, and in Europe in August 2010. An attempt was made by Realtech VR to remaster the first three Tomb Raider titles for Windows, but due to not having asked permission from then-franchise owner Square Enix first, the project was cancelled.



In 1997, four new levels were released in an expansion pack for the Windows version, known under the title Tomb Raider: Unfinished Business. The expansion pack also came with promotional materials for the game's sequel Tomb Raider II. In 1998, the levels were made available as downloadable content for the Windows release, and a budget version was released on 20 March containing both the original game and the additional levels under the title Tomb Raider Gold. Production on these new levels was led by Phil Campbell, a newcomer who was transferred to Core Design after another project was cancelled. The two new areas were dubbed "Unfinished Business", set within the ruins of the Atlantean pyramid; and "Shadow of the Cat", which saw Lara exploring a temple in Egypt dedicated to the goddess Bastet. "Unfinished Business" was intended as an alternate, more difficult finale to the game featuring more mutant enemies and a focus on complex platforming. The concept for "Shadow of the Cat" was born from a cat statue used in the Khamoon level, with the levels being themed after a cat's nine lives. Due to licensing issues, several later re-releases excluded the Gold content.



The game was released for Mac OS on 16 March 1999. It was ported to the platform by Aspyr and based on Tomb Raider Gold. A port to the Pocket PC was published by Handango in July 2002. It was released on the N-Gage in October 2003. Both ports were developed by Ideaworks3D. Tomb Raider was ported to iOS devices, developed and published by Square Enix. The port was released on 17 December 2013, and includes the additional levels of the Gold release. This version was released on Android devices in April 2015.

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